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Official Blog of COG Gaming – Board Game Reviews, News, and Entertainment

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Bloc by Bloc Kickstarter Review | COG Gaming

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Bloc By Bloc ReviewYear Published: 2016
Designer: Rocket Lee, Tim Simons
Publisher: Out of Order Games
Players: 2-4
Playtime: 90-150 minutes

One Sentence Synopsis: Power to the Cubes!

It’s certainly an interesting time to live in the United States.  We’re in an election year so politics is heating up in different ways on both sides of the aisle, and over the past decade we’ve seen the rise of various social movements that have continued to gain traction and change the cultural landscape and sociopolitical dialogue.  Accompanying those trends is a rising tide of impassioned social protest and rhetoric, be it from groups like Black Lives Matter, or from anti-immigrant groups.  As a result, or even as the motivation behind some of these movements, police and government conduct are topics that are once again heavily in the popular spotlight, and under extraordinary amounts of media/public scrutiny.  Even in the most dramatic throws of upheaval experienced to date in the U.S., however, we’ve yet to see the worst a situation can devolve into given the right confluence of corrupt police authority and intent, and zealous, inflamed popular response. Continue reading


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Assault on Doomrock 2nd Edition Board Game Review | COG Gaming

Assault on Doomrock board game review- box artYear Published: 2014
Designer: Tom Stasiak
Publisher: Beautiful Disaster Games
Players: 1-4
Playtime: 150 minutes

One Sentence Synopsis: The Wizard’s garlic breath isn’t the only thing that leaves a bad taste in your mouth. 

Looking at my new-in-shrink Assault on Doomrock: Doompocalypse expansion sitting on my game shelf, I find myself in a conundrum.  I hadn’t played Assault on Doomrock when I saw the Kickstarter go up last year for the 2nd edition reprint and expansion, but after reading through the campaign description some of the elements really had me intrigued: a card-driven, 1-4 player cooperative RPG promising a humorous slant on normal fantasy settings, with high replayability thanks to its variable scenarios and plethora of player customization options, and a tactical battle system where positioning mattered, featuring “minimal randomness when determining damage.” The art was stylized and vibrant, and the expansion added extra classes and combat elements in addition to expanding card options- it seemed right up my alley, so I ended up backing for both the base game as well as the expansion. Continue reading

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Hunt: The Unknown Quarry Review | COG Gaming

Hunt: The Unknown Quarry Box for COG Gaming board game reviewYear Published: 2015
Designer: Jeremy Lennert
Publisher: Victory Point Games
Players: 3-6
Playtime: 60-90 minutes

One Sentence Synopsis: Unless Professor Plum has toxic fangs, I don’t think he did it in the ballroom with the candle stick…

People had dispersed from our small gathering in the gallery room, leaving only myself and Butch among the artistic finery.  He cut a striking figure but hadn’t struck me as very bright during our conversations, and yet some of the things he said made me suspect he knew my true intentions in the mansion this night.  I had planted the seed in their minds that I figured he was the Vampire, so any action against him would appear justified, or at least give them pause.  Now alone, I decided I couldn’t risk him delivering the first blow and exposing me to the others.  I used my wasting ability only to find Butch immune.  Blast!  Now he knew for sure, and his vengeance was swift.  Butch chased me from the gallery, down the stairs and back into the main hallway, passing two of the other guests as we traded blows.  If I were to survive it couldn’t go on like this for long, so when the opportunity presented itself I spun on my heels and sunk my fangs into Butch’s shoulder, and again into his leg tearing a chunk of his flesh in the process and crippling him.  Butch screamed in pain, collapsing to the floor and swinging his firebrand blindly as he fell.  Unfortunately my luck had run out, and one of Butch’s last flailing attempts caught me across the temple and I collapsed to the ground in a heap.  The Vampire was no more. Continue reading

Sherlock Holmes Consulting Detective board game review


Sherlock Holmes Consulting Detective Review | COG Gaming

Sherlock Holmes Consulting Detective BoxYear Published: 1981 (2014)
Designer: Raymond Edwards, Suzanne Goldberg, Gary Grady
Publisher: Ystari
Players: 1-?
Playtime: 60-120 minutes

One Sentence Synopsis:  My friends and I’ll show you! Ya smug bast…

I play a lot of games.  A lot.  Don’t get me wrong, it’s never nearly enough, but I try to sit down at least twice a week for 5+ hours each time and dig into numerous titles.  As a result, regardless of what new game I’m playing I can usually reduce the learning curve and make a good showing of things by finding a previously played game to relate it to; it’s rare I come across something that is so dissimilar to most everything else out there that it provides a whole new experience for me.  And yet, that’s exactly the feeling I got when cracking open Sherlock Holmes Consulting Detective and finishing my first case:  I felt like I had actually gotten to experience something totally new- like the first time you try a delicious, completely unfamiliar foreign food, or that feeling you got when you were just getting into the hobby and sat down for your first worker placement game. Continue reading

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Galaxy of Trian Deluxe Edition and Expansions Review | COG Gaming

Galaxy of Trian game box for COG Gaming board game reviewYear Published: 2015
Designer: Grzegorz Kalarus, Sebastian Oliwa, Seweryn Piotrowski
Publisher: Creativemaker LLC
Players: 2-4(6)
Playtime: 60 minutes

One Sentence Synopsis: This is a Side A and Side B nebula- why don’t you exmitter your way out of it?

Regardless of your taste in mechanics, your preference in theme, or your entry-point to the hobby, there are some games just about every gamer has played or will play throughout the course of their gaming journey.  It’s not that these games are the best of their genres, or even that they’ve particularly maintained a feeling of being new or innovative that keeps them relevant: rather, I’d say it’s their accessibility combined with just enough depth to keep more seasoned hobbyists interested that accounts for their continued pervasiveness and expansion. Continue reading

Dol Guldur from The Hobbit movie


Lord of the Rings LCG Blog Series: Captive in Dol Guldur! | COG Gaming

Having downed two trolls and overcome our pursuers we finally reached the woods of Lothlorien, and were soon tasked by the Lady Galadriel herself to investigate enemy activities around Dol Guldur.  I’d like to say that our adventures in the core set are on the verge of coming to an end, and that we’ll soon get to move onto the first adventure pack in the Mirkwood cycle, or maybe onto The Hobbit Saga Expansion to really expand the card pool we have access to for deck building, but either way we’re too familiar with the game now to think that’s going to happen immediately coming up on the last, and supposedly hardest, scenario in The Lord of the Rings: The Card Game’s (LOTR LCG) core box: Escape from Dol Guldur. Continue reading